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C64 pool of radiance code wheel
C64 pool of radiance code wheel






c64 pool of radiance code wheel
  1. C64 POOL OF RADIANCE CODE WHEEL MANUAL
  2. C64 POOL OF RADIANCE CODE WHEEL PASSWORD

List of the numbers, page number, journal entry:įor whatever reason, the list of Journal entry numbers is not always in the same order as the list of passwords. In the game program, start.exe, you find the lists.

C64 POOL OF RADIANCE CODE WHEEL PASSWORD

Word, Journal Entry, Page Number, Length of password Playing on a Commodore 64 back in 1988 with no FastLoad cartridge and only a couple of hours a week, it took me 9 months to beat it.but I still loved every moment of it.Copy protection codes, where to find them. These days, you can beat the game in less than a week. Expect to see the monsters rejoicing at your defeat on occasion. Consider playing without it for a pure experience. These games aren't that hard once you grasp the system. People will tell you it is "essential," but people are dumbfucks. * This game doesn't require Gold-Box Companion (none of the Gold-Box games do). Just save often and use multiple save slots, and you should be fine. You can easily win this game with a non-optimal party, so play whatever you want. * The only way to make the game unwinnable is if you only have one save and lock yourself into a place you can't escape. * Learn what all the spells you pick can do, as casting the right spells at the right time can save you when things are going bad. Understanding AD&D helps, and the books do a good job of teaching you what you need to know.

c64 pool of radiance code wheel

* Read as many of the rules as you can in the rule book. Making your party too powerful will make the encounters much more difficult. * Be careful if you use the "Modify" button. Everyone gets confused by that.Īs someone who has beaten the game multiple times, here's what I recommend:

C64 POOL OF RADIANCE CODE WHEEL MANUAL

Oh, and you have to rest for a month after using the Manual of Bodily Health. You can get good loot from these but it's a bad idea unless you are pretty strong. The Temple of Tempus will actually attack you. If you fight the town guard in town, temples, shops, and inns will refuse you service until you complete a mission. One of the draggiest parts of the game is having to fight 50 goblins because you walked into the wrong area. Podol Plaza is particularly annoying as due to a bug it can't be cleared if you blew your cover (or refused to hide) while on the mission. Keep in mind you can make new characters in those games, so it's not that huge of an issue.įights in certain areas scale to the size and strength of your party, so putting off clearing the Slums and Kuto's Well of random encounters, say, will make your life harder as you have to traverse those areas to get to other places. If you want to bring your characters into later games, don't have more than one or two non-humans, and they should be multiclass thieves (dwarf fighter/thief or elf or half-elf fighter/magic-user/thief). Only big thing I'd add is there's kind of a tradeoff between this game (where non-humans are useful and fun) and the later ones (where they run into low level caps, like 5 for clerics, 8-11 for mages, and 4-9 for fighters, for classes other than thief imposed by Gygax, who hated LOTR). Octavius, Dorateen, and mondblut have said most of the key points.








C64 pool of radiance code wheel